I started by using Claude, an AI assistant, to generate the necessary Docker and build script files for my Android project. Claude provided a comprehensive setup that included:
The initial scripts looked promising, and I was excited to get started.
After setting up the files and running the build script, I encountered my first error:
Error: Could not determine SDK root.
Error: Either specify it explicitly with --sdk_root= or move this package into its expected location: <sdk>/cmdline-tools/latest/
This error suggested that the Android SDK wasn’t set up correctly in the Docker image. Claude helped me adjust the Dockerfile to properly set up the SDK directory structure.
After resolving the SDK root issue, I hit another roadblock:
Warning: Dependant package with key emulator not found!
Warning: Unable to compute a complete list of dependencies.
This error occurred when trying to install the necessary SDK components. We tried various approaches, including installing components one by one and adding the emulator package explicitly.
Despite these adjustments, the build process was still failing. It was at this point that I had a realization – I was running this on an ARM-based Mac (with an M1 chip). This turned out to be the key to solving the puzzle.
The issue wasn’t with the scripts or the Docker setup per se, but with the architecture mismatch. The Android SDK and many of its tools are primarily designed for x86 architecture, which can cause issues when running on ARM-based systems like the newer Macs.
Armed with this knowledge, I asked Claude to modify the setup to account for ARM-based Macs. The solution involved two key changes:
--platform=linux/amd64
flag in the Dockerfile to ensure we’re using the x86_64 version of the image.Here’s a snippet of the updated Dockerfile:
FROM --platform=linux/amd64 openjdk:11-jdk
# Rest of the Dockerfile remains the same
And the updated run script:
#!/bin/bash
# Build the Docker image
docker build --platform linux/amd64 -t android-build .
# Run the Docker container
docker run --rm --platform linux/amd64 -v $(pwd):/app android-build
These changes tell Docker to use the x86_64 version of the image, which is then emulated on ARM machines using Docker’s built-in emulation capabilities.
This experience taught me several valuable lessons:
Setting up a Docker environment for Android builds on an ARM-based Mac presented some unique challenges, but the process of discovering and resolving these issues was incredibly educational. By understanding the architectural differences and leveraging Docker’s platform-specific options, we were able to create a solution that works across different architectures.
Remember, if you’re facing similar issues, consider the architecture of your machine and don’t hesitate to use platform-specific Docker options. Happy building!
The whole script which generates all the files needed to build and run the container:
#!/bin/bash # Create Dockerfile cat << EOF > Dockerfile FROM --platform=linux/amd64 openjdk:11-jdk # Install necessary tools RUN apt-get update && apt-get install -y wget unzip # Set up environment variables ENV ANDROID_HOME /usr/local/android-sdk ENV PATH \${PATH}:\${ANDROID_HOME}/cmdline-tools/latest/bin:\${ANDROID_HOME}/platform-tools # Download and install Android SDK RUN mkdir -p \${ANDROID_HOME} && cd \${ANDROID_HOME} && \ wget -q https://dl.google.com/android/repository/commandlinetools-linux-8512546_latest.zip && \ unzip commandlinetools-linux-8512546_latest.zip && \ rm commandlinetools-linux-8512546_latest.zip && \ mkdir -p cmdline-tools/latest && \ mv cmdline-tools/bin cmdline-tools/latest/ && \ mv cmdline-tools/lib cmdline-tools/latest/ && \ mv cmdline-tools/NOTICE.txt cmdline-tools/latest/ && \ mv cmdline-tools/source.properties cmdline-tools/latest/ && \ rm -rf cmdline-tools/README.txt # Accept licenses RUN yes | \${ANDROID_HOME}/cmdline-tools/latest/bin/sdkmanager --sdk_root=\${ANDROID_HOME} --licenses # Install necessary SDK components RUN \${ANDROID_HOME}/cmdline-tools/latest/bin/sdkmanager --sdk_root=\${ANDROID_HOME} "platform-tools" "platforms;android-30" "build-tools;30.0.3" # Set the working directory WORKDIR /app # Copy your project files COPY . . # Make gradlew executable RUN chmod +x ./gradlew # Copy the build script COPY docker-build-debug.sh /app/docker-build-debug.sh RUN chmod +x /app/docker-build-debug.sh # Set the entry point ENTRYPOINT ["/app/docker-build-debug.sh"] EOF # Create docker-build-debug.sh cat << EOF > docker-build-debug.sh #!/bin/bash # Navigate to the project directory cd /app # Clean the project ./gradlew clean # Build debug APK for all flavors ./gradlew assembleDebug echo "Debug build completed. APKs can be found in the 'app/build/outputs/apk/debug' directory." EOF # Create run-docker-build.sh cat << EOF > run-docker-build.sh #!/bin/bash # Build the Docker image docker build --platform linux/amd64 -t android-build . # Run the Docker container docker run --rm --platform linux/amd64 -v \$(pwd):/app android-build EOF # Make scripts executable chmod +x docker-build-debug.sh run-docker-build.sh echo "Setup complete. Created Dockerfile, docker-build-debug.sh, and run-docker-build.sh" echo "To build your project, run: ./run-docker-build.sh"
Written by BFF Claude & Me